![]() ![]() The changelist below represents a shift in thinking about Kog's power curve - he'll still scale incredibly with items, but that curve is now more even across the game (rather than spiking at any one particular point). We're looking to make a sustainable Kog'Maw for the long-term, free from the binary teeter-totter of 'really strong or really weak' that hypercarries tend to fall into. Changes to Kog'Maw and Sorakaįinding a balance point for Kog'Maw this season has been difficult, as Riot's Scarizard explained in the patch notes: This is a good change and should help new players feel less lost. To players who slogged through 400-some games to get to 30: don't be the bitter older sibling mad at your parents for wising up and making things easier for your kid brother/sister. Now that process is easier! The total experience required to get to 30 has been reduced by half. You get full use of your rune and mastery pages (which provide key in-game statistics), and you can play on the ranked ladder - it's a key step towards really getting into the game. Getting to level 30 now takes half as longįor those unfamiliar, getting an account to level 30 is really where the game starts. ![]() You can read the full notes here, but here's the important stuff: 1. Once again there are some notable changes, and not just tweaks to champions! You can now join clubs with your friends, champion select has been improved with better audio cues for when it's your turn to do things and there's a brand new badass space dragon coming in a few weeks. Riot released patch notes for soon-to-hit Patch 6.5 for League of Legends today. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |